Entry #11
GINZA SCAPE DATA
Mai Miura
Ryo Suetomi
A proposal to perform a precise 3D scanning of Ginza, and make the data publicly available for a fee to developers worldwide. The 3D data should prove useful for various applications such as simulation, video game development, architectural and urban design, etc. Profits made from sales can be used to fund future civic projects in the area.
Online voter comments:
Blue boxes show positive comments, Red boxes show negative comments.
The length of the striped bar represents the number of people who shared the opinion.
FOR (A): This is a very useful idea
FOR (B): This should increase people's interest in urban design
AGAINST (A): Similar initiatives are already in place in many cities worldwide
AGAINST (B): Don't we already have enough CAD/BIM data? Why do we need to do a fresh scan of the city?
AGAINST (C): I think this proposal needs a better explanation about who this initiative benefits, and in what ways
AGAINST (D): This doesn't seem to involve any citizen participation, or have much to do with the idea of "cities created by everyone".
AGAINST (E): This doesn't seem all that relevant to Sony Park
AGAINST (F): This is a tech-oriented idea that only tangentially deals with public space
- Metadata:
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• The degree to which advanced technologies (including IT) are used
3 (Low-tech) 1 - 2 - 3 (High-tech) -
• Site-specificness: The degree to which the idea targets a specific locale
2 (Site-agnostic/universal) 1 - 2 - 3 (Site-specific) -
• Degree of commercial potential
3 (Strictly for public good) 1 - 2 - 3 (May profit some parties involved) -
• Time scale of citizen-led changes to cities enabled by the idea
3 (Short-term change) 1 - 2 - 3 (Long-term change) -
• Geographic scale of citizen-led changes to cities enabled by the idea
3 (Small-scale change) 1 - 2 - 3 (Large-scale change) -
• Hurdles toward participation, from a citizen’s perspective
3 (Anyone can participate) 1 - 2 - 3 (Requires expertise, time, money, etc.)